[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [20213] trunk/blender: Bug/patch #18714: fix game engine sound on OS X Intel, patch by

Benoit Bolsee benoit.bolsee at online.be
Fri May 15 23:41:50 CEST 2009

This commit broke compilation in Win32: 

..\..\..\openal\SND_OpenALDevice.cpp(648) : error C3861: 'alGetSourcei':
identifier not found

The faulty line:

	alGetSourcei(m_sources[id], AL_SOURCE_STATE, &alstate);

I updated the lib/windows but there was nothing for openal. Should it be
alGetSourceiv() instead?


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