[Bf-committers] .blend file format + struct browser

Kent Mein mein at cs.umn.edu
Thu May 7 15:32:23 CEST 2009


In reply to j.bakker at atmind.nl (j.bakker at atmind.nl):

Just a quck typo  Ton's name isn't Tom.
(http://www.atmind.nl/blender/mystery_ot_blend.html second paragraph)

Great work.... :)

Kent

> Hi all, 
> 
> I used the default blend file as input for the html. As long as there is a
> .blend file it will be very easy to update the documentation. There is no
> source-code parsing involved.
> 
> I'll will look into the doc generation script for integration possibilities.
> 
> Jeroen.
> 
> 
> Original Message:
> -----------------
> From: Campbell Barton ideasman42 at gmail.com
> Date: Thu, 7 May 2009 05:27:44 -0700
> To: bf-committers at blender.org
> Subject: Re: [Bf-committers] .blend file format + struct browser
> 
> 
> It would be cool to include this in blender 2.5's doc generation script,
> at the moment it does docs for RNA, RNA-Functions and Operators, but
> parsing DNA_*.h files is not so hard in python.
> 
> On Thu, May 7, 2009 at 5:22 AM,  <blender at erwincoumans.com> wrote:
> >
> > Interesting, did Jeroen use his own software to extract the SDNA?
> >
> > The readblend library can extract all information from any .blend file as
> > well. Here is a proof of concept, that reads the .blend in memory, and
> > converts the triangle meshes, textures, Bullet physics objects and current
> > camera position to Irrlicht+Bullet. Next on the todo is converting logic
> > bricks. Main purpose of this project is to have a BGE player under the
> > ZLib/BSD/MIT license, without (L)GPL parts.
> >
> >
> > http://code.google.com/p/gamekit/downloads/list
> > (only a Win32 precompiled binary, an OSX universal build will follow soon)
> >
> >
> >
> > Ton Roosendaal writes:
> >
> >> Hi,
> >>
> >> Sometimes people can surprise you tremendously! :)
> >>
> >> Out of the blue we received links from someone who fully documented the
> >> .blend format, and made a browsable DNA struct overview:
> >>
> >> http://www.atmind.nl/blender/mystery_ot_blend.html
> >> http://www.atmind.nl/blender/blender-sdna-249.html
> >>
> >> Kudos to Jeroen Bakker, I'll invite him to maintain this on blender.org!
> >>
> >> -Ton-
> >>
> >> ------------------------------------------------------------------------
> >> Ton Roosendaal ?Blender Foundation ? ton at blender.org ? ?www.blender.org
> >> Blender Institute BV ?Entrepotdok 57A ?1018AD Amsterdam The Netherlands
> >>
> >> _______________________________________________
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> >> Bf-committers at blender.org
> >> http://lists.blender.org/mailman/listinfo/bf-committers
> >
> >
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> >
> 
> 
> 
> -- 
> - Campbell
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-- 
mein at cs.umn.edu
http://www.cs.umn.edu/~mein


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