[Bf-committers] Adding new panels/buttons and properties to the global variable.
Brecht Van Lommel
brecht at blender.org
Fri Mar 13 11:52:46 CET 2009
Hi,
Jingyuan Huang wrote:
> I tried to add two new fields to RenderData. However, since all the
> buttons reference to the global variable G and G is initialized by
> reading .B.blend, I got segfault because the scene data is not loaded
> properly. I wonder if there is a work around to this. Can I add
> buttons without touching the main blender data structure and yet still
> make it work?
I'm not sure why there would be a problem here, adding more members to
RenderData should work OK. The button drawing code may use G.scene->r
but you shouldn't worry about that. When you add a new member variable
to RenderData, Blender will initialize it to 0 on load. Also make sure
you don't have any "makesdna" warnings or errors during the compile
process, there's some restrictions on alignment.
Some more information in the form of a diff of the DNA header file
changes and a crash backtrace would be helpful. Or drop by in
#blendercoders on irc.freenode.net, it's quicker to resolve this kind
of issue there.
Brecht.
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