[Bf-committers] [Fwd: GE bug? Near sensor: reset trigger positive!]

Natanael Olaiz nolaiz at gmail.com
Wed Mar 4 18:22:36 CET 2009


El 03/04/2009 06:10 PM, José Ignacio Romero escribió:
>> I'm trying to use the near sensor to apply an impulse on an object based 
>> on the near-to-touch velocity (to make a damped-bouncing ball -there is 
>> a simpler way?-). But I have a problem: as I tested on the example of 
>> the screenshot, the sensor makes the two triggers (whithin distance, and 
>> on reset) both positives!!! The reset one doesn't have to be negative?
>>
>>
>> Thanks in advance,
>>
>> Natanael.
>>     
>
> You are doing it wrong, you forgot the () in isTriggered and isPositive
> *facepalm*
>   

Ooops!!! I used them the first time, but as the blender said that those 
methods are deprecated, I wanted to use the read-only properties 
(triggered & positive) but I read them wrong :-/

Thanks a lot!!!!


Best regards,
Natanael.


> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>
>   



More information about the Bf-committers mailing list