[Bf-committers] Making suzanne manifold?
ideasman42 at gmail.com
Sun Jun 28 00:16:43 CEST 2009
Assume you mean this?
hrm... can we do away with the monkey theme?
Uninspired list Id be ok with...
* teapot eg. http://en.wikipedia.org/wiki/Utah_teapot ... or a
different teapot would be ok too.
* horse (lightwave had a cow IIRC)
* rabbit (think stanford but not the original high poly one)
2009/6/27 Vilem Novak <pildanovak at post.cz>:
> what about Cornelius? He is manifold, and has been with blender for quite some time too.
>> ------------ Původní zpráva ------------
>> Od: Campbell Barton <ideasman42 at gmail.com>
>> Předmět: Re: [Bf-committers] Making suzanne manifold?
>> Datum: 27.6.2009 22:17:40
>> On Sat, Jun 27, 2009 at 6:23 AM, Charles Kowalski<alxarch at gmail.com> wrote:
>> > Suzanne is really useful because of the small "bugs"(eyes intersecting with
>> > face mesh, some quads are ordered wrong maybe more...). I exploit these for
>> > testing purposes on scripts and explaining modeling basics / common mistakes
>> > to beginners.
>> > _______________________________________________
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>> > Bf-committers at blender.org
>> > http://lists.blender.org/mailman/listinfo/bf-committers
>> It seems to me this is more a case of needing a good manifold mesh in
>> blender for testing purposes, not just for booleans, there are quite a
>> few cases where only manifold meshes are useful for testing tools.
>> Basically any time when you want a mesh to be used as a physical
>> object with an inside/outside.
>> Off the top of my head I cant think of a mesh that should be used
>> right now (maybe a manifold teapot? ugh!)
>> But if a not too high poly mesh can be found it'd be good.
>> - Campbell
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