[Bf-committers] Making suzanne manifold?
mindrones at yahoo.it
Sat Jun 27 12:52:35 CEST 2009
--- On Fri, 6/26/09, Ken Hughes wrote:
> It there any reason not to make
> suzanne into a manifold mesh?
having the eyes separated from the head is good to explain mesh basics to beginners.
You can quickly show that a mesh can be made of different parts, and how to
select those parts (example: select a vertex of an eye and press L to
select the whole eye), without confusing people adding a mesh 'inside' a mesh.
If an user doesn't know how to produce a 'multi-parts' meshes himself, he
can just add a Suzanne and press tab :)
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