[Bf-committers] Making suzanne manifold?

Chris Burt duositex+blender at gmail.com
Fri Jun 26 22:04:13 CEST 2009


Just mark the eye edges of default suzanne as "sharp" :)

On Fri, Jun 26, 2009 at 12:59 PM, Ton Roosendaal <ton at blender.org> wrote:

> Hi,
>
> It makes the eyes look good for subsurf :)
>
> -Ton-
>
> ------------------------------------------------------------------------
> Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
> Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands
>
> On 26 Jun, 2009, at 18:04, Ken Hughes wrote:
>
> > It there any reason not to make suzanne into a manifold mesh?  Running
> > a
> > quick script to check for singular edges shows only some disconnected
> > faces around each eye. Would anyone object to me fixing that?  Any
> > ramifications to regression tests?
> >
> > Ken
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>
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