[Bf-committers] Texture synthesis node
aurel.w at gmail.com
Wed Jun 24 15:48:54 CEST 2009
I was wondering if texture synthesis from images would be of use in
texture nodes, or if it's better not to integrate this and do it with
external tools. Implementing
http://www.cc.gatech.edu/cpl/projects/graphcuttextures/ may be a good
option. Depending on the type of algorithm and settings used,
calculating such textures can take some time and I am concerned, if
nodes which would take about 10-20 seconds or so to compute, still fit
good into a node editor.
What do you think, would this even be of use?
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