[Bf-committers] empty objects on NaN positions...

Natanael Olaiz nolaiz at gmail.com
Mon Jun 22 15:36:24 CEST 2009


El 06/22/2009 12:54 PM, Nathan Letwory escribió:
> Your madscene.blend itself is not enough. You should also provide the 
> .blend it is linking to:
>
> read library: lib /home/nael/acustica/lv2/sketchsups/fossa.blend
> ERROR: can't find lib C:\home\nael\acustica\lv2\sketchsups\fossa.blend
>
> Opening up your madscene.blend results in a rather empty file.
>
>   
I uploaded in http://nael.info/blender/fossa.blend

Anyway, with the empty scene (without the linked file) you can see the 
problem that I have. Trying to create a new object, it position is 
initialized in NaN, with size 0x0x0.


> /Nathan
>
> Wahooney wrote:
>   
>> Did you run any scripts before hand? Your cursor position is -1.#J (most 
>> likely a variant of NaN).
>>
>> I also see you loaded a SketchUp scene, how did you import it? If that 
>> was a script it could have messes up your cursor position.
>>
>> Keith
>>
>> Natanael Olaiz wrote:
>>     
>>> Hi,
>>>
>>> Does someone knows what is going on in this scene? 
>>> http://nael.info/blender/madscene.blend
>>>
>>> Is the second time that I see this behavior on a blender scene. I can't 
>>> create new objects, since all new ones appears at position NaN (could be 
>>> moved...), but also with an empty size (so, even scaling I can't change 
>>> that (n*0=0)).
>>>
>>> Any idea?
>>>
>>>
>>> Thanks in advance.
>>>
>>>
>>> Best regards,
>>> Natanael.
>>> _______________________________________________
>>> Bf-committers mailing list
>>> Bf-committers at blender.org
>>> http://lists.blender.org/mailman/listinfo/bf-committers
>>>
>>>   
>>>       
>> _______________________________________________
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>>
>>     
>
>
>   



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