[Bf-committers] 2.5 sculpt bugs + suggestion
Wahooney
wahooney at wahooney.net
Sun Jun 21 09:45:58 CEST 2009
Hi all,
I've been playing with 2.5 sculpt a little today and it seems unstable
in a few areas.
* If you use anchor mode, drag the brush to make a big bump, then drag
it down to nothingness (without releasing the mouse in the mean time)
the normals are all perturbed, the mesh vertex positions look identical
though.
* When painting with clay my mesh disappeared from time to time, this
was inconsistent, but rather frequent (~3 times in 5 minutes)
And I just had a random thought too...
Wouldn't it make some sort of sense to merge multires and subsurf? It
seems that they do almost the same thing, so couldn't the one mod's
capabilities be merged into another or are the differences too great?
My 2 cents.
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