[Bf-committers] Bas relief node(and possible derivatives)

Dalai Felinto dfelinto at gmail.com
Tue Jun 16 17:01:28 CEST 2009

Hi Vilem.

Firstly I would like to say that I loved your work. it's really interesting
and got a very pretty result at the end.
What I was wondering is if this kind of nodes couldn't work in a script
base. Something similar with RNA/operators.
As if we could combine the existent library of nodes to create something new
AND mixed with pure python code.

That would open room for more "specific usage" nodes as yours. I can also
think in some nodes I would be working on if that would be possible (as
warping nodes for offline dome rendering).

Dalai Felinto


2009/6/15 Vilem Novak <pildanovak at post.cz>

> Hello,
> I finally found some time to make the documentation
>  of the Bas-relief node, which I coded about 2 months ago.
> I made the documentation in the wiki and linked to a patch,
> since after a talk with Ton on meeting some time ago we
> agreed it is not really a priority to include this in a release.
> Only if there would be strong voices calling for integration
> I would advocate for the inclusion. The patch should compile
> fine against 2.49.
> I'd like interested developers to read the bottom of the page,
> the section about the code. I think the code of the node can find
> more interesting uses when split up, and I want to know if there
> is interest in such tools.
> The documentation can be found here:
> http://wiki.blender.org/index.php/User:Pildanovak
> (I couldn't find a way how to add projects to the 'current projects'
> under 'development' section in the wiki, it just opened
> the table template...)
> cheers,
> Vilem Novak
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