[Bf-committers] [20915] branches/blender2.5/blender/source /blender/editors/interface/interface.c: UI:

GSR gsr.b3d at infernal-iceberg.com
Tue Jun 16 04:48:39 CEST 2009

brecht at blender.org (2009-06-16 at 0332.36 +0200):
> Revision: 20915
>           http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=20915
> Author:   blendix
> Date:     2009-06-16 03:32:33 +0200 (Tue, 16 Jun 2009)
> Log Message:
> -----------
> UI:
> Revert revision #20879:
> Enable non reordering menus option, it was disabled without explanation (?).
> This changed the order of all header menus with the header at the bottom,

I had this discussion years ago when the multidirectional toolbox was
added, you had to guess where will it appear and in which order,
instead of getting a fixed order and let the muscle memory really take
over and handle the rectangle as a self standing entity. Try with
areas where the bottom header is near the top or top headers near the
bottom of the window.

> this doesn't seem acceptable to me. Additionaly, it doesn't make sense to
> me that this would be the same option as the toolbox shape, they should be
> separate options.

That is what the RNA says/said, both things in one option.

> Here's the rationale from 2005 by Ton:
> - it follows muscle memory and 'locus of attention' (mouse position).

With muscle memory you can hit the targets even without reading the
texts (fuzzy eyes), so there is no real muscle memory if you have to
stop and notice if you got A..B or B..A. And even if we accept muscle
memory still takes part, it doubles the requisites about what it has
to remember, and maybe with a complex set of rules.

Anyway, separate option then.


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