[Bf-committers] Proposal for unifying nodes
aurel.w at gmail.com
Mon Jun 15 11:38:14 CEST 2009
2009/6/15 Matt Ebb <matt at mke3.net>:
> No they're not. Textures need to be completely independent:
> coordinate in -> values out.
The problem is, with every node operating on more, than just the
current coordinate, as a filter node does, you would need to evaluate
the incoming texture on every coordinate, which is needed for the
calculation. It might make sense to evaluate an Image, with an certain
quality from such a Texture Function and then pass it on as an Image.
If you just stick to functions you end up with the exponential
complexity, which I described. So in texture nodes you would need to
mix those two data types, Images and Functions, to make all operations
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