[Bf-committers] Official announcement on Siggraph?

Wael EL ORAIBY wael.eloraiby at gmail.com
Fri Jul 31 11:34:25 CEST 2009


Just a question about the features, are you going to include:
- CARVE for CSG?
- Volumetric Texture/Rendering?

Regards,

On Fri, Jul 31, 2009 at 3:36 AM, Shaul Kedem<shaul.kedem at gmail.com> wrote:
> guys, back on subject,
>
>  What should the siggraph 2009 press release say?
>
>  Some focus:
>  - should it be about us delivering the best 3D software mankind knew?
>  - maybe it should be "for developers, by developers"?
>  - who is the target market?
>  - what do we want to get at the end of the day?
>
>
>
> On Thu, Jul 30, 2009 at 9:05 PM, Mike
> Belanger<mikejamesbelanger at gmail.com> wrote:
>> Hi,
>>
>> I have a bit of NLA documentation done up.  If there's anything
>> else you'd like covered, please let me know.
>>
>> http://wiki.blender.org/index.php/User:Mikahl
>>
>> And I think "Release Candidate 1" or something is just fine.
>>
>>
>> Mike Belanger ( Mikahl )
>> www.watchmike.ca
>>
>>
>>
>>
>>
>> On 30-Jul-09, at 3:53 PM, Michael Fox wrote:
>>
>>> my biggest concern is documentation on all these new
>>> features especially on the python and nla fronts
>>
>> _______________________________________________
>> Bf-committers mailing list
>> Bf-committers at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-committers
>>
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>



-- 
Wael El Oraiby
Laboratoire MIA
Université de Haute Alsace


More information about the Bf-committers mailing list