[Bf-committers] Sound stuff

Christopher Cherrett stuff at trackingsolutions.ca
Sat Jul 4 05:53:39 CEST 2009


Yeah!! :)

Nice work man!

Keep on going.

-------- Original Message  --------
Subject: Re: [Bf-committers] Sound stuff
From: neXyon <nexyon at gmail.com>
To: bf-blender developers <bf-committers at blender.org>
Date: 07/03/09 18:50
> Greetings again,
>
> as anounced I started working on the sound library exactly one week ago.
> I've just finished phase 1 of the schedule: implementing a working very
> first version of the library.
>
> The next phase is the integration in blender, which will be a bit more
> difficult.
> Some steps to do there are:
> * Getting the library to compile with the 3 build systems of blender.
> * Write the C API which will be the interface between the library and
>    blender.
> * Get the sound structures running, including saving and loading them to
>    and from blend files.
> * Update the game engine code to use the new library.
> * Remove SoundSystem.
> * Create classes and C API for the sequencer as it has several special
>    needs.
> * Implement the sequencer sound functionality.
> * Implement the sound related graphical UI.
>
> I fear I'll need some help for most of these steps, but I'm sure we can
> stay the course.
>
> Now to the current state of the library:
>
> http://download.blender.org/ftp/incoming/SoundSpace.tar.gz
>
> The build system for it is cmake, if you have it installed, just unpack,
> run cmake PATHOFSOURCE in an empty directory and then run make.
> I guess many of you have to edit the CMakeLists.txt file to set the
> correct FFMPEG paths, especially Windows and MacOS users (feedback for
> these OSs would be nice as I don't have them!).
> After compilation open up main.cpp and read the comments there for the
> usage of the application and the library.
>
> I'll have a rest until Sunday meeting, before I continue to work on
> this, so that you have enough time for feedback!
>
> Regards,
> neXyon
>
> neXyon wrote:
>   
>> Greetings,
>>
>> as holidays have just started for me, I have now time to continue my work
>> on the new sound library. I've reviewed my previous design and noticed
>> some major and minor flaws which I now corrected. My design is now pretty
>> finished (until I notice new flaws) and I'll start implementation.
>>
>> The updated proposal is still there:
>> http://wiki.blender.org/index.php/User:NeXyon/Sound
>>
>> Regards,
>>
>> Jörg
>>     
>
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