[Bf-committers] clay brush 2.5 implementation

Nicholas Bishop nicholasbishop at gmail.com
Wed Jul 1 00:46:22 CEST 2009


Hi,

I made the changes to the patch when I committed it, you are right
that I misunderstood in part what you were doing :)

I'll have another look at it, with this email it is much clearer to me
what the intent was.

Thanks,
-Nicholas

On Tue, Jun 30, 2009 at 6:35 PM, Fredrik
hansson<fredrikhansson_12345 at yahoo.com> wrote:
>
> i was just looking around 2.5 a bit and of course i had to test the claybrush when i noticed that it worked rather strange compared to how i made it to work in 2.49.
> well first off its extremly weak and i had to set it to full strength to get it to do anything at all secondly if i sculpted over a larger area i was able to make it subtract material with the flatten effect even when i was in additive mode.
> now i designed it as such that it would flatten but only if the verts it tried to flatten was under the flatten plane+add depth same with if its in subtractive mode never add any volume just remove.
> i have done a quick example in zbrush as i could not show both versions at once in blender anyway
>
> http://img142.imageshack.us/img142/328/claybsblender250.jpg
> now from the left.
> clay in additive mode see how the peaks that are above the sculpted area are preserved.
> then the subtractive mode same thing but with the lower areas preserved instead.
> and lastly is the flatten brush with some add depth (as it is implemented now)
> see how both examples just seem to smear out the surface.
>
>
> i could have done both examples in blender i guess but i wanted it to be consistent and i won't get that using 2 versions on a new mesh each time.
>
> so i am basically just wondering if it was some misunderstanding on what it was supposed to do or something else that made this change?
>
>
>
>
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