[Bf-committers] clay brush 2.5 implementation

Fredrik hansson fredrikhansson_12345 at yahoo.com
Wed Jul 1 00:35:18 CEST 2009


i was just looking around 2.5 a bit and of course i had to test the claybrush when i noticed that it worked rather strange compared to how i made it to work in 2.49.
well first off its extremly weak and i had to set it to full strength to get it to do anything at all secondly if i sculpted over a larger area i was able to make it subtract material with the flatten effect even when i was in additive mode.
now i designed it as such that it would flatten but only if the verts it tried to flatten was under the flatten plane+add depth same with if its in subtractive mode never add any volume just remove.
i have done a quick example in zbrush as i could not show both versions at once in blender anyway 

http://img142.imageshack.us/img142/328/claybsblender250.jpg
now from the left.
clay in additive mode see how the peaks that are above the sculpted area are preserved.
then the subtractive mode same thing but with the lower areas preserved instead.
and lastly is the flatten brush with some add depth (as it is implemented now)
see how both examples just seem to smear out the surface.


i could have done both examples in blender i guess but i wanted it to be consistent and i won't get that using 2 versions on a new mesh each time.

so i am basically just wondering if it was some misunderstanding on what it was supposed to do or something else that made this change? 


      



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