[Bf-committers] Realistic Materials (Farsthary)

Matt Ebb matt at mke3.net
Fri Feb 27 00:21:49 CET 2009


On Fri, Feb 27, 2009 at 7:13 AM,  <echelon at infomail.upr.edu.cu> wrote:
>  Currently and for make the first test build I should implement only one
> of those, the best suited to my project are importance sampling but again
> there´s the ghost of "there´s no sampling method that works for all
> distribution types" or do exist?

check out this thesis here, in particular the chapter on multiple
importance sampling:
http://www-graphics.stanford.edu/papers/veach_thesis/

(full PDF is at the bottom).

It's huge and it seems to be the seminal text to refer to covering
this sort of topic.

cheers

Matt


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