[Bf-committers] Patch #18291 -- Viewing muliple object UV's in the UV/Image editor

Campbell Barton ideasman42 at gmail.com
Wed Feb 18 17:43:10 CET 2009


+1
but needs some changes, details in the tracker.

On Wed, Feb 18, 2009 at 8:09 AM, Chris Want <cwant at ualberta.ca> wrote:
> Hi all,
>
> This patch is a combined effort between myself and Guillermo S. Romero.
> I would like to have approval by the image window module owner (Brecht?)
> and if approved, I would like to commit it to be included it in the 2.49
> release.
>
> Tracker link is here:
> https://projects.blender.org/tracker/index.php?func=detail&aid=18291&group_id=9&atid=127
>
> (Ugly) screenshot here
> http://bebop.cns.ualberta.ca/~cwant/multi-object-uv.png
>
> Description is below. Any comments or concerns are welcomed!
>
> Cheers,
> Chris
>
> ------------------------------------------------------------------
>
> Sometimes it is nice to use one image to assign UV textures
> to multiple objects. Blender currently lacks the ability
> to show the UV mappings of other objects in the image window
> while another object is being mapped/edited. This patch
> creates a setting in the image window view properties dialog
> called "Other Objs". When this button is set, any faces from
> other selected objects that have also been mapped to the object
> will show up in the UV/Image editor.
>
> ------------------------------------------------------------------
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>



-- 
- Campbell


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