[Bf-committers] 2.49 release proposal
emmanuel.stone at gmail.com
Tue Feb 17 22:58:02 CET 2009
Another random idea:
If people thought it was a good idea, the NURBS branch has been stable
for quite some time now and could be merged for 2.49.
I have some time next week that I could dedicate to doing this.
The changes are mostly at the backend, but there are a handful of new
significant features (thanks largely due to Laurynas Duburas). I have
been holding off any major new UI changes until 2.5 is ready.
On Tue, Feb 17, 2009 at 12:49 PM, Nathan Letwory <jesterking at letwory.net> wrote:
> I am also in favor of a 2.49 release. With all the pro's mentioned, I
> have nothing to add really. For Windows release the BGE will have
> increased performance too after my latest commit in trunk. It'd be
> good if other platform maintainers could look into proper
> corresponding flags/settings in the necessary SConscripts for this
> 2009/2/17 Dalai Felinto <dfelinto at gmail.com>:
>> I also like the idea of a 2.49 release. Mainly for BGE goodies and a
>> stable 2.4xx final build.
>> Repeating arguments, it would be neat to see the released files of the
>> BGE contest running flawlessly in Blender 2.50.
>> >From my end, I'm pretty confident I can finish the BGE dome code for
>> this timeframe (April) (I would need to finish it way earlier to get a
>> proper feedback/review from others).
>> And if Benoit says that the new API can be finished in time I think
>> this strategy is really good (deprecating the old API in 2.49 and
>> abandoning it in 2.50) - I can even help the team after we have the
>> dome code committed.
>> 2009/2/17 Amos Manneschmidt <amoose136 at gmail.com>:
>>> I'm afraid that 2.49 will slow down 2.5 too much. It might be faster to add
>>> the current features to 2.4x than to 2.5x but that will most likely slow
>>> down the release of 2.5. I say take longer to release 2.5 in order to make
>>> it more stable and forget the 2.49 release.
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>>> Bf-committers at blender.org
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