[Bf-committers] 2.49 release proposal
aceone at bellsouth.net
Mon Feb 16 14:41:36 CET 2009
It seems that most of the code for these additions are in place to be
migrated anyway.The bugs are another story.But it seems logical that the new
features should be in place before 2.5 (documentation and such) and all of
this will make for a smoother intergration into 2.5.
----- Original Message -----
From: "Ton Roosendaal" <ton at blender.org>
To: <bf-committers at blender.org>
Sent: Monday, February 16, 2009 7:56 AM
Subject: [Bf-committers] 2.49 release proposal
> Hi all,
> It has been popping up in discussions a couple of times... the
> suggestion make one final "stable" release for the 2.4x series before
> moving to 2.50. That will also allow a more early release of the work
> since 2.48.
> Another benefit would be that a good 2.49 release might sooth the
> migration pains for 2.50 a bit, for example for python API changes...
> A clear downside is of course it takes time and energy away from 2.5
> work, the current bug tracker is quite loaded! But those should be
> tackled anyway.
> I've promised to check on the tracker this week, to see how much of
> this is generic blender bugs, or stuff that's not relevant for 2.5.
> Would be nice if most 2.49 fixes could be migrated over. Will come back
> to that later.
> Another good strategy to define if we're ready for a release is by
> defining release targets, which should be met before a release. Here's
> what has been mentioned on last sunday's irc meeting:
> Blender 2.49 targets:
> - Bug tracker down to reasonable level ( < 50?)
> - Dome support for GE
> - Texture nodes
> - GE python, new logic property API
> - New GE actuators
> - Video textures (capture support Windows only)
> - Projection paint
> - Jpeg2000 support in sequencer
> - Etch-a-ton (Martin's rigging system)
> And we should do of course a splash screen contest!
> Timing proposal: check target state weekly, and aim for an march/april
> release, provided we're happy with the svn state + have sufficient
> backup for making a release, like by the platform maintainers. :)
> Feedback welcome!
> Ton Roosendaal Blender Foundation ton at blender.org www.blender.org
> Blender Institute BV Entrepotdok 57A 1018AD Amsterdam The Netherlands
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