[Bf-committers] CLOSED: Re: Languages other then python in Blender 2.5?

Chris Cherrett stuff at trackingsolutions.ca
Sun Feb 15 10:55:05 CET 2009


I was just exercising my non-existent power :)

I see it did not work well

Nathan Letwory wrote:
> 2009/2/14 Chris Cherrett <stuff at trackingsolutions.ca>:
>   
>> I just closed this thread :)
>>     
>
> Since when do we actively close threads? :O
>
> /Nathan
>
>
>   
>> joe wrote:
>>     
>>> On Sat, Feb 14, 2009 at 3:19 AM, Banlu Kemiyatorn <object at gmail.com> wrote:
>>>
>>>
>>>       
>>>> Hi, I think the bottlenecks are mostly in op so you shouldn't have to
>>>> deal with data iteration through py that much.
>>>> _______________________________________________
>>>>
>>>>         
>>> What do you mean by "op" here, in this context? Blender operators?
>>> Certainly you can't get away from using the data api heavily in
>>> python.  Using the py api C code to interface with anything would be a
>>> major pain; the only viable way I could see would be to write a C API
>>> that uses the py api, then wrap that, and in that case why not just do
>>> it that way in the first place?
>>>
>>> Joe
>>> _______________________________________________
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>>>
>>>       
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>>     
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