[Bf-committers] CLOSED: Re: Languages other then python in Blender 2.5?

joe joeedh at gmail.com
Sun Feb 15 08:56:31 CET 2009


I'm still confused.  He said py's data/op api.  Did he mean bpy
wrapping stuff? Or something else in python's C API?

Joe

On Sat, Feb 14, 2009 at 4:28 AM, Chris Cherrett
<stuff at trackingsolutions.ca> wrote:
> I just closed this thread :)
> joe wrote:
>> On Sat, Feb 14, 2009 at 3:19 AM, Banlu Kemiyatorn <object at gmail.com> wrote:
>>
>>
>>> Hi, I think the bottlenecks are mostly in op so you shouldn't have to
>>> deal with data iteration through py that much.
>>> _______________________________________________
>>>
>>
>> What do you mean by "op" here, in this context? Blender operators?
>> Certainly you can't get away from using the data api heavily in
>> python.  Using the py api C code to interface with anything would be a
>> major pain; the only viable way I could see would be to write a C API
>> that uses the py api, then wrap that, and in that case why not just do
>> it that way in the first place?
>>
>> Joe
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