[Bf-committers] Languages other then python in Blender 2.5?

Banlu Kemiyatorn object at gmail.com
Sat Feb 14 11:19:19 CET 2009


On Sat, Feb 14, 2009 at 4:06 PM, joe <joeedh at gmail.com> wrote:
> On Fri, Feb 13, 2009 at 11:43 AM, Banlu Kemiyatorn <object at gmail.com> wrote:
>> On Fri, Feb 13, 2009 at 10:17 AM, Campbell Barton <ideasman42 at gmail.com> wrote:
>>
>> This shouldn't be a problem if an x language access blender through
>> py's data/op api instead and doesn't use RNA directly as you once suggested,
>> so it can access whatever available to the py context?
>>
>
> That would add a lot of overhead, especially as python's C API isn't
> the fastest thing in the world.  Besides, in that case I think it'd
> make more sense to simply make a C API and swig it in whatever
> language you want, or something like that (though the problem with
> swig, is you often have to make another api on top of it in the target
> language.  though I suppose they may allow more customizablility
> nowadays, haven't checked in years).
>
> Joe

Hi, I think the bottlenecks are mostly in op so you shouldn't have to
deal with data iteration through py that much.


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