[Bf-committers] Languages other then python in Blender 2.5?
btolputt at bigpond.net.au
Fri Feb 13 08:07:42 CET 2009
E. Allen Soard wrote:
> I don't think which language a script is written in will be a big issue,
> as even now the scripts already shipping with blender have a hash bang
> prompt which tells the interpreter which language it was written in.
> That could be part of the extension specification. If you write a api
> hook, you need to specify what hash bang prompt to look for. If you're
> running a preexisting script, it will already be embedded. For those non
> Linux types who don't know what a has bang prompt is, here's an example
> from one of blender's bundled scripts
Yes, but what about the Text Window "highlight & execute" work-flow,
which is used by many technical-minded artists for difficult or
repetitive tasks that would otherwise be right pain in the backside.
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