[Bf-committers] New force type patch: Spring (Farsthary)
Knapp
magick.crow at gmail.com
Tue Dec 15 08:59:34 CET 2009
This sounds really great. Could you give and example of how it might
be used for objects and what that might look like? I had the same
thoughts about it as a force.
Thanks!
On Mon, Dec 14, 2009 at 7:55 PM, Raul Fernandez Hernandez
<raulf at info.upr.edu.cu> wrote:
> Hi all :)
>
> Searching to add spring forces for the fluid particles I end up with a
> nice patch that adds also spring force as a new general force type that
> could be used like any other blender force: for objects, particles, etc.
> Needless to say the importance and wide use cases for spring forces in 3D,
> previously this functionality was aviable in Blender only in
> softbodies,cloth and constraints but with this patch could be extended to
> particle systems for many SFX's and also to objects, te posibilities are
> endless :)
> Is interesting to note how the particle system integrate features from
> softbodies and fluids :)
>
> I will send thi spatch also to Jahka for review and commit
>
> Is very easy to implement and does not break any previous code, it only
> will need a new UI slider for spring rest length but I'm not good at UI
> coding, though it should be easy to add :)
>
> http://www.pasteall.org/9806/diff
>
> Hope you like
> it, cheers
> Farsthary :)
--
Douglas E Knapp
Open Source Sci-Fi mmoRPG Game project.
http://sf-journey-creations.wikispot.org/Front_Page
http://code.google.com/p/perspectiveproject/
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