[Bf-committers] Relative Paths as default setting

José Ignacio jose.cyborg at gmail.com
Mon Dec 7 15:53:58 CET 2009


On Mon, Dec 7, 2009 at 11:45 AM, Knapp <magick.crow at gmail.com> wrote:
> On Mon, Dec 7, 2009 at 3:02 PM, José Ignacio <jose.cyborg at gmail.com> wrote:
>> On Mon, Dec 7, 2009 at 3:46 AM, Mike Pan <mike.c.pan at gmail.com> wrote:
>>> It has always bothered me why the use relative paths option isn't enabled by
>>> default under the save & load preference panel.  I personally find relative
>>> path to be much more useful than working with absolute path.  What does
>>> everyone else think?
>>>
>>> I understand relative path can't be used until a blender file is saved.  So
>>> it is possible to perhaps store all the asset path as absolute, and when the
>>> blender file is saved, automatically invoke the convertion to to relative
>>> path?
>>>
>>> -mike
>>
>> +1, absolute paths are annoying and of limited usefulness (i can't
>> really figure out a case where it would be useful from the top of my
>> head)
>
> I agree with you but I have needed in a case where I have a file
> structure that has two copies. One is the SVN and the other is my
> "home" copy. Sometimes I have wanted to force a program to use one
> file over the other as a test. A rare but possible use.
>
Exactly, since justified use cases are so rare, it makes sense to have
it as an opt-in feature


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