[Bf-committers] Relative Paths as default setting

Knapp magick.crow at gmail.com
Mon Dec 7 15:45:18 CET 2009


On Mon, Dec 7, 2009 at 3:02 PM, José Ignacio <jose.cyborg at gmail.com> wrote:
> On Mon, Dec 7, 2009 at 3:46 AM, Mike Pan <mike.c.pan at gmail.com> wrote:
>> It has always bothered me why the use relative paths option isn't enabled by
>> default under the save & load preference panel.  I personally find relative
>> path to be much more useful than working with absolute path.  What does
>> everyone else think?
>>
>> I understand relative path can't be used until a blender file is saved.  So
>> it is possible to perhaps store all the asset path as absolute, and when the
>> blender file is saved, automatically invoke the convertion to to relative
>> path?
>>
>> -mike
>
> +1, absolute paths are annoying and of limited usefulness (i can't
> really figure out a case where it would be useful from the top of my
> head)

I agree with you but I have needed in a case where I have a file
structure that has two copies. One is the SVN and the other is my
"home" copy. Sometimes I have wanted to force a program to use one
file over the other as a test. A rare but possible use.

-- 
Douglas E Knapp

Why do we live?


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