[Bf-committers] Meeting notes, sunday 16 august 2009

Lukas Steiblys imbusy at imbusy.org
Mon Aug 17 16:23:34 CEST 2009


BTW, the editmode bug is described in the comments here:
http://www.graphicall.org/builds/builds/showbuild.php?action=show&id=1091

----- Original Message ----- 
From: "Lukas Steiblys" <imbusy at imbusy.org>
To: "bf-blender developers" <bf-committers at blender.org>
Sent: Monday, August 17, 2009 5:22 PM
Subject: Re: [Bf-committers] Meeting notes, sunday 16 august 2009


> It's VBO. And I'm not sure how to proceed with debugging, because making a
> new build everytime I tweak something and then uploading it and sending it
> out is basically impossible or it will take quite a lot of time to get
> something right.
>
> ----- Original Message ----- 
> From: "Charles Wardlaw" <cwardlaw at marchentertainment.com>
> To: "bf-blender developers" <bf-committers at blender.org>
> Sent: Monday, August 17, 2009 3:40 PM
> Subject: Re: [Bf-committers] Meeting notes, sunday 16 august 2009
>
>
>> >
>>> - Lukas will wrap up his work on faster Mesh draw (FBO), needs people
>>> with ATI to help
>>>
>>
>> We have ATI v8650's with 2 gig of video ram here at the studio.  I'd be
>> happy to run a few tests if someone can point me at the proper build and
>> let
>> me know what I should look for, especially since I want to push for 2.5 
>> to
>> be installed on all machines for the next project.  You can email me at
>> cwardlaw at marchentertainment.com.
>>
>> My machine is a Vista Business 64 box, 12 gig of ram, Core i7 at 2.66GHz.
>>
>> Out of curiosity: it's FBO he's testing, and not VBO?
>>
>> ~ Charles
>> _______________________________________________
>> Bf-committers mailing list
>> Bf-committers at blender.org
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>
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