[Bf-committers] Meeting notes, sunday 16 august 2009
imbusy at imbusy.org
Mon Aug 17 16:22:20 CEST 2009
It's VBO. And I'm not sure how to proceed with debugging, because making a
new build everytime I tweak something and then uploading it and sending it
out is basically impossible or it will take quite a lot of time to get
----- Original Message -----
From: "Charles Wardlaw" <cwardlaw at marchentertainment.com>
To: "bf-blender developers" <bf-committers at blender.org>
Sent: Monday, August 17, 2009 3:40 PM
Subject: Re: [Bf-committers] Meeting notes, sunday 16 august 2009
>> - Lukas will wrap up his work on faster Mesh draw (FBO), needs people
>> with ATI to help
> We have ATI v8650's with 2 gig of video ram here at the studio. I'd be
> happy to run a few tests if someone can point me at the proper build and
> me know what I should look for, especially since I want to push for 2.5 to
> be installed on all machines for the next project. You can email me at
> cwardlaw at marchentertainment.com.
> My machine is a Vista Business 64 box, 12 gig of ram, Core i7 at 2.66GHz.
> Out of curiosity: it's FBO he's testing, and not VBO?
> ~ Charles
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