[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [22133] branches/blender2.5/blender/source : NaN makefiles now support and build with precompiled Python 3. 1 by default on Mac

GSR gsr.b3d at infernal-iceberg.com
Mon Aug 3 02:49:05 CEST 2009


Hi,
jaspermine at ptd.net (2009-08-02 at 2015.31 -0400):
> Hello,
> 
> I would like to comment on mac osx compile.  Please see the bottom of  
> this mail for possible reason of failure.
> And if I may suggest, when one has the chance, to please look into 3  
> button mouse emulation.
> Makes it difficult to test being unable to do half blender function in  
> navigation.  Thank-you.
> 
> Jasper
> 
> First run no edits:
[...]
> ranlib /Users/jsplifer/Documents/Development/Blender/blender/obj/ 
> darwin-9.7.0-i386/gameengine/GamePlayer/ghost/libghost.a
> make[1]: *** No rule to make target `/Users/jsplifer/Documents/ 
> Development/Blender/blender/obj/darwin-9.7.0-i386/gameengine/blphys/ 
> fuzzics/libfuzzics.a', needed by `/Users/jsplifer/Documents/ 
> Development/Blender/blender/obj/darwin-9.7.0-i386/bin/blender'.  Stop.
> make: *** [all] Error 1
> 
> 
> 
> 
> After edit to disable game engine, export NAN_NO_KETSJI=true:
[...] 
> Undefined symbols:
>    "_StartKetsjiShell", referenced from:
>        _game_engine_exec in libed_view3d.a(view3d_view.o)
>    "_plNearestPoints", referenced from:
>        _cloth_collision in libblenkernel.a(collision.o)
> ld: symbol(s) not found
> collect2: ld returned 1 exit status
> make[1]: *** [/Users/jsplifer/Documents/Development/Blender/blender/ 
> obj/darwin-9.7.0-i386/bin/blender] Error 1
> make: *** [all] Error 1

Did you "make clean" or just exported and run make again?

GSR
 


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