[Bf-committers] why building blender from svn breaks opengl?

Nathan Letwory jesterking at letwory.net
Tue Apr 21 22:32:37 CEST 2009


2009/4/21 明覺 <shi.minjue at gmail.com>:
> Greetings!
> intern/ghost/intern/GHOST_WindowX11.cpp:177: X11 glxChooseVisual()
> failed for OpenGL, verify working openGL system!
> X Error of failed request:  BadWindow (invalid Window parameter)
>  Major opcode of failed request:  18 (X_ChangeProperty)
>  Resource id in failed request:  0xb8626930
>  Serial number of failed request:  20
>  Current serial number in output stream:  21

To me this looks like there have been some other updates to your
system that somehow broke linkage to OpenGL, ie. updates to your
driver, newer libraries and so on. </guess> As how to fix that, I hope
someone more knowledgable can tell :)

/Nathan


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