[Bf-committers] Raytracer Optimization
GSR
gsr.b3d at infernal-iceberg.com
Mon Apr 20 20:12:45 CEST 2009
Hi,
tbaldridge at gmail.com (2009-04-20 at 1034.51 -0500):
> octree algorithm. So, I'm interested in performing some tests of
> optimization of this code by either implementing a new sorting
> algorithm such as a BIH or kd-tree.
There have been some patches that could be a guide or just need clean
ups. BIH and BVH at least, look in tracker and list.
GSR
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