[Bf-committers] Removing Build Systems

Daniel Genrich daniel.genrich at gmx.net
Sun Apr 12 18:51:41 CEST 2009


Hey,

As a cmake/MSVC + scons user, I support a decision in that direction. It 
also makes it easier to put new code in since devs don't have to care 
about 4 different build systems to update anymore.

Daniel / Genscher


Brecht Van Lommel schrieb:
> Hi all,
>
> We currently have 4 build systems being maintained: Makefiles, SCons, 
> CMake and MSVC. Making changes for 2.5 development and doing merges 
> for all 4 has gotten quite tedious and I've lost days fiddling with 
> all these build systems. Further it seems that compilation breaks 
> often because of lacking build system updates, which again takes time 
> working with people in #blendercoders to get things building again.
>
> I thought the idea was that new build systems like SCons or CMake 
> would replace existing ones, but that hasn't happened and things have 
> just gotten more complicated instead of simplified.
>
> Could we remove some of these? Of course all of them have some 
> advantage, but 4 seems unnecessary. In particular I'm proposing to:
>
> - Remove the Makefiles build system
> - Fix a few things in CMake to get it generating MSVC project files up 
> to the same quality as the existing ones, and then remove the MSVC 
> build system.
>
> SCons I think we should keep because it is well maintained and easy to 
> use. CMake can generate native project files and is much faster than 
> SCons on older systems. So we can keep both of these I suppose, though 
> one would be ideal.
>
> What do you think?
>
> Brecht.
>
>
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