[Bf-committers] Blender logo usage guidelines

Ton Roosendaal ton at blender.org
Sun Apr 5 12:06:06 CEST 2009


Hi Mathias,

On 2nd thought, I've just removed the point about the small size. :)
Thanks,

-Ton-

------------------------------------------------------------------------
Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
Blender Institute BV  Entrepotdok 57A  1018AD Amsterdam The Netherlands

On 5 Apr, 2009, at 11:26, Ton Roosendaal wrote:

> Hi,
>
> This page was meant as service for people who want to use the logo,
> that's all.
> In case you want to make a derived product, under GPL, that's an entire
> different issue, and not described in the page.
>
> If there's need for information about that, I'll try to construct a
> good wording of it. I'd like to know then also what cases it's for. All
> distros I know that compile and spread Blender can just call it so, and
> use the desktop icons in our code, and the Blender logo as described in
> the logo page.
>
> This "20% width" thing is confusing yes, it's been picked arbitrary a
> bit, to illustrate that it should be used as a logo, not as a page wide
> illustration. Obviously this width is a designer guideline, not related
> to mobile phone viewers.
>
> Lastly; it is quite common to use a copyrighted and non-GPL logo for
> free/open source products. Even gnu.org restricts using the gnu head.
> This is like a signature, a verification of software developed by the
> blender.org community.
>
> -Ton-
>
> ----------------------------------------------------------------------- 
> -
> Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
> Blender Institute BV  Entrepotdok 57A  1018AD Amsterdam The Netherlands
>
> On 5 Apr, 2009, at 7:14, joe wrote:
>
>> The blender logo is trademarked by the Blender Foundation, and is
>> separate from the source code.  So e.g. you can fork blender, but you
>> can't use the logo (though you may be able to use the name "blender"
>> or a derivative, I'm not sure).  The logo really has nothing to do
>> with the source code.
>>
>> Eh, that's my understanding of it, anyway, I'm not a lawyer, so take
>> that with a grain of salt.
>>
>> Joe
>>
>> On Sat, Apr 4, 2009 at 3:06 PM, Mathias Panzenböck
>> <grosser.meister.morti at gmx.net> wrote:
>>> I just wanted to point out that this point is kinda unclear:
>>> The logo should be used in a small size, for print or website usage
>>> the width of
>>> the Blender logo should be less than 20% of the page (or packaging)
>>> width.
>>>
>>> 20% of the width of a webpage? A webpage designer has no way of
>>> enforcing that.
>>> Consider only the simple case when someone views a webpage with a
>>> mobile browser
>>> like on a smartphone. There it can easily happen that even small
>>> images suddenly
>>> fill the whole page width (100%).
>>>
>>> This all obviously is not GPL compatible, so I guess we will see a
>>> "mixer" 3D
>>> modeler (or similar) in debian in a short time (like there is "ice
>>> weasel"
>>> instead of firefox).
>>>
>>>        -panzi
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