[Bf-committers] already a script to make 3D surface from a math equation(s) using blender?

joe joeedh at gmail.com
Wed Apr 1 07:31:39 CEST 2009


please don't change the subject line.  unless of course you read from
a digest, which I understand doesn't preserve the subject?

2009/3/31 Roger Wickes <rogerwickes at yahoo.com>:
> Blender is extended by writing python scripts. A user has already written
> exactly the script you describe. Check out the python forum at
> www.blenderartists.org and search for "CSV".
>
> ----------------
> Sent by Roger Wickes for intended recipient. If you are not the intended
> recipient, please delete this message and contact Mr. Wickes immediately.
>
> ________________________________
> From: 明覺 <shi.minjue at gmail.com>
> To: bf-committers at blender.org
> Sent: Tuesday, March 31, 2009 10:51:38 PM
> Subject: [Bf-committers] The best way to make 3D surface from a math
> equation(s) using blender?
>
> Greetings!
>
> I'm not sure whether it's the right maillist for me to ask this
> question. if not, please tell me the right maillist i should send it,
> thanks.
>
> I have a project which needs to visualize a 3D surface from a math
> equation(s), it's a surface of a mechanical part, and the project also
> needs to animate the process of making the part by a machine tool, so
> I'm considering using blender to do all the jobs. I have found that
> blender is very good at 3D visualization, and I believe it also has
> powerful animation ability, but I found little material on the support
> of math equation 3D surfaces, could you give me some advice about
> implementing this function by blender? thanks.
>
>
> --
> My platform is debian sid AMD64 gnome.
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