[Bf-committers] BGE Patch: start/finish print statement

Dalai Felinto dfelinto at gmail.com
Wed Sep 24 19:55:19 CEST 2008


Hello,

I would like some feedback (+1) in the following patch:
https://projects.blender.org/tracker/?func=detail&aid=17679&group_id=9&atid=127

Right now I'm printing a "BGE Started" / "BGE Finished" statement in
the console every time we press play/esc.
The idea is to make clear what console messages are from Blender
itself, what are from the last time you pressed P, and what are from
this time.

As the idea is to make the console clear, I didn't print any other information.
My suggestion is:

1) let it the way it is. (my favorite option)
or
2) make an option in the game menu such as "Show Debug Info in the Start".
and then print "BGE started. Operating with 12,000 objects, 200
actuators, 150 controllers, 80 sensors".

In my opinion, if we go to the first one, we can find the way into
2.48 BGE edition.
The second option I have no clue yet in how to do it :)


Cheers,

Dalai
http://blenderecia.orgfree.com


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