[Bf-committers] Official yafray support
Brecht Van Lommel
brecht at blender.org
Wed Sep 24 19:48:27 CEST 2008
Hi,
It still works for me on linux. The only problem I know of is that
blender is being compiled with a new visual studio version that has an
incompatible c++ abi, while the windows yafray binary is compiled with
an older version. That should be fairly simple to fix I think, but still
no one has done it. I'm not really opposed to removing the button since
it isn't being maintained by any developers as far as I can see.
If it will be resurrected with any render plugin api is unsure, I would
rather expect the new yaf(a)ray to be supported for example. In any case
I would not expect a render engine that isn't under active development
to get a high priority.
Brecht.
On Wed, 2008-09-24 at 12:27 -0500, Early Ehlinger wrote:
> I'm looking at fixing it in 2.47 for a customer, but it's not looking
> promising.
>
> Will it be resurrected w/ the new plug-in api?
>
> - Early
>
> On Wed, Sep 24, 2008 at 10:47 AM, Ton Roosendaal <ton at blender.org>
> wrote:
> Hi,
>
> I think it's time to officially declare Yafray not supported,
> by
> removing at least the button for it in 2.48? It doesn't work
> anyway,
> and chances it gets fixed are...?
>
> -Ton-
>
> ------------------------------------------------------------------------
> Ton Roosendaal Blender Foundation ton at blender.org
> www.blender.org
> Blender Institute BV Entrepotdok 57A 1018AD Amsterdam The
> Netherlands
>
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