[Bf-committers] BGE Texture plug-in
patrick
patrick at 11h11.com
Wed Sep 10 17:44:15 CEST 2008
greetings everyone,
i would like to submit a project to the BGE.
http://www.ash.webstranka.info/?page_id=4
http://www.ash.webstranka.info/download/blendVideoTex_source.zip
from the website of Ash:
GameBlender Texture plug-in allows to update textures in GameBlender from
various sources (video files, live video from camera devices, static images
files or rendered 3d scenes) during gameplay.
Ash did an excellent job, but sadly he did not submit a patch for Blender
2.45. Now, this plugin is not working with Blender 2.47 and he doesn't have
the time to maintain it "... There is a lot of changes in game engine, so it's
a lot of work to do.". I was thinking that developers of BGE can integrate
this feature in the next release. It would be much wiser than trying to
maintain a plugin for each version.
it's using open-cv.
it makes it possible to build augmented reality application:
http://www.ash.webstranka.info/?p=44
http://www.ash.webstranka.info/?p=41
texture shadow generated in realtime:
http://www.ash.webstranka.info/?p=37
cheers,
patrick
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