[Bf-committers] design question

José Ignacio jose.cyborg at gmail.com
Tue Sep 9 20:01:36 CEST 2008


Hello blender hackers! i have a question that was in my mind for a
while: why cant i delete a datablock (material, action, texture, ipo,
etc) without unlinking it from all the objects that use it (that may
be many), then saving the blend and reopening it? is there a deep
design reason for that?


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