[Bf-committers] BGE and Fonts

Marcelo Coraça de Freitas mfreitas at ydeasolutions.com.br
Thu Sep 4 22:53:41 CEST 2008


Nathan,

    Yes, I found it while googling. But is this supported by the BGE?


Regards,

Em Qui, 2008-09-04 às 23:23 +0300, Nathan Letwory escreveu:

> Are you aware that we already use FTGL? Check extern/bftgl for the code.
> 
> /Nathan
> 
> 2008/9/4 Marcelo Coraça de Freitas <mfreitas at ydeasolutions.com.br>:
> > Hello there,
> >
> >     Is there any work done in implementing True Type fonts into the Game
> > Engine?
> >
> >     Have you guys considered OGLFT ( http://oglft.sf.net )?
> >
> >
> > regards
> >
> >
> >
> >
> > Marcelo Coraça de Freitas
> > Gerente de TI
> >
> > Ydea Desenvolvimento de Software LTDA.
> > Av. Adolfo Pinheiro, 2338 - Alto da Boa Vista
> > CEP.:04734-004 - São Paulo - SP
> > Tel.: 55-11-5523-0333
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
> >
> >
> _______________________________________________
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Marcelo Coraça de Freitas 
Gerente de TI 

Ydea Desenvolvimento de Software LTDA. 
Av. Adolfo Pinheiro, 2338 - Alto da Boa Vista 
CEP.:04734-004 - São Paulo - SP 
Tel.: 55-11-5523-0333 
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