[Bf-committers] 2.48a freeze/tag tomorrow morning?

Domino Marama mark at identityserver.net
Wed Oct 22 10:35:06 CEST 2008

I've just posted a bug with subdivide tool


I'm not sure if it counts as a showstopper as there are workarounds, but
it does count as very annoying. I started looking into the subdivide
code but it's too complex for the limited time I had. Hopefully someone
who knows that section can spot the problem quickly. It looks like a
pointer error as I think the new vertex positions are being calculated
from the last one inserted rather than the original mesh (the errors
follow a pattern which is very obvious with a multiple subdivide), but
it only happens in some cases and I couldn't get to grips with the code
fast enough to identify the relevant case.

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