[Bf-committers] compiling VideoTexture on mac osx

Alphonso Bedoya alphonso.bedoya at gmail.com
Mon Nov 3 20:59:42 CET 2008


FWIW, I've successfully compiled rev 17309 on Intel OX 10.4 with scons.

On Mon, Nov 3, 2008 at 10:28 AM,  <jmsoler at free.fr> wrote:
>
>
> At least one problem  again :
>
> source/gameengine/VideoTexture/PyTypeList.cpp: In member function 'void
> PyTypeList::reg(PyObject*)':
> source/gameengine/VideoTexture/PyTypeList.cpp:81: error: invalid conversion from
> 'const char*' to 'char*'
> source/gameengine/VideoTexture/PyTypeList.cpp:81: error:   initializing argument
> 2 of 'int PyModule_AddObject(PyObject*, char*, PyObject*)'
> scons: ***
> [/Users/me/developpement/bf-blender/build/darwin/source/gameengine/VideoTexture/PyTypeList.o]
> Error 1
>
>
> jms
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