[Bf-committers] Cool BGE patches
José Ignacio Romero
jose.cyborg at gmail.com
Tue May 6 02:47:19 CEST 2008
Here is a patch for Ketsji that improves getLinearVelocity, adding the
posibility of getting the local velocity and adds one new function for
aligning the object to a given normal vector: allignToNormal(vect)
(really useful for f-zero style racing games and others that need
realtime slopes) i couldn't separate the functions in two patches, so i
send the big patch here. (the getLinearVelocity improvement alone can be
found here too:
https://projects.blender.org/tracker/index.php?func=detail&aid=10492&group_id=9&atid=127)
--
Q: What is purple and concord the world?
A: Alexander the Grape.
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