[Bf-committers] Remaining NDOF issues in Turntable and Fly mode

Ettore Pasquini ettore_pasquini at 3dconnexion.com
Wed Jun 25 10:47:36 CEST 2008

Hmm, I guess my patch submission didn't complete, so... Well now it's there.


As I say in the bug page, the problem was a quadratic scaling inside the fly
function.  My patch just disables that, and it makes flying much easier IMO.

I'd really like to get this patch and the patch for bug 14402
( https://projects.blender.org/tracker/index.php?func=detail&aid=14402 )
into the 2.47 release: please let me know of any issues with the patches.


On 6/21/08 12:13 AM, "Ettore Pasquini" <Ettore_Pasquini at 3dconnexion.com>

> Actually, I just submitted a patch to the tracker that seems to fix this
> issue.  Steve, let me know if there's something wrong with it.
> Ettore
> On 6/17/08 10:34 AM, "sfogoros" <sfogoros at att.net> wrote:
>> I wrote the code for NDOF Fly mode. I never observed the described
>> problem during development on windows version last year. I'll tool up
>> and look at the current version and report by Thursday.
>> Steve
>> Ettore Pasquini wrote:
>>> 2) Movements in Fly mode are very hard and slow when 2 degrees of freedom
>>> are 
>>> changed simultaneously.
>>> To see this you can just start flying forward, and then turn around RY.
>>> You'll notice the translation drops to almost 0 and in order to have some
>>> rotation a great amount of torque must be applied.  Hence navigation is
>>> extremely clumsy.


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