[Bf-committers] small problem with RAS_OpenGLRasterizer/RAS_GLExtensionManager.h

Nathan Letwory jesterking at letwory.net
Wed Jun 4 21:06:03 CEST 2008

On Wed, Jun 4, 2008 at 10:03 PM, Nathan Letwory <jesterking at letwory.net>

> On Wed, Jun 4, 2008 at 9:11 PM, Kent Mein <mein at cs.umn.edu> wrote:
>> I commited the thing for fixing the spacing for #else
>> Grepping for glActiveTexture in RAS_2DFilterManager.cpp
>> turns up nothing.  This isn't a variable but is actually a function.
>> Any futher hints as to whats going on?
> When looking at the gl.h header from my msvc9 install, this function is not
> present. The header gives the following info
> #define GL_VERSION_1_1                    1
> Maybe it can help more knowledgable people to determine what is going on
> here.
> In reply to my own message, looking into glext.h ( version taken from
www.opengl.org/registry ) there is a block:

#define GL_VERSION_1_3 1
GLAPI void APIENTRY glActiveTexture (GLenum);
// lots of stuff here

So I guess glext.h should be included and GL_GLEXT_PROTOTYPES should be

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