[Bf-committers] small problem with RAS_OpenGLRasterizer/RAS_GLExtensionManager.h

Kent Mein mein at cs.umn.edu
Wed Jun 4 20:11:51 CEST 2008


In reply to jms (jmsoler at free.fr):

I commited the thing for fixing the spacing for #else

Grepping for glActiveTexture in RAS_2DFilterManager.cpp
turns up nothing.  This isn't a variable but is actually a function.
Any futher hints as to whats going on?

Thanks,

Kent

> jms a ?crit :
> > Hi,
> >
> > in 
> > source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.h 
> >
> > two space keys seem to stop the compilation on MSVC++.
> >
> There is also a problem in 
> source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
> with the glActiveTexture variable which is not found.
> 
> jms
> 
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers

-- 
mein at cs.umn.edu
http://www.cs.umn.edu/~mein


More information about the Bf-committers mailing list