[Bf-committers] Shader?

Antonio Martos martos.antonio at gmail.com
Mon Jul 14 20:43:07 CEST 2008


Many thanks for the links. Both are very useful. I will take some time to
take a look, try by myself and investigate and will let you know.

2008/7/12 Roger Wickes <rogerwickes at yahoo.com>:

> I wrote this tutorial *
> http://wiki.blender.org/index.php/Tutorials/Camera_Mapping that discusses
> projecting a photograph as a texture onto an object. Hope it helps!
> *
> ----------------
> Sent by Roger Wickes for intended recipient. If you are not the intended
> recipient, please delete this message and contact Mr. Wickes immediately.
>
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>
> ----- Original Message ----
> From: Antonio Martos <martos.antonio at gmail.com>
> To: bf-committers at blender.org
> Sent: Friday, July 11, 2008 2:17:19 PM
> Subject: [Bf-committers] Shader?
>
> My apologies if this is not the right list for this question, feel free to
> send me to the right one.
>
> I'm working in a photogrammetry tool core that at this moment of
> development requires some user interface to edit meshes and manipulate them.
> The idea is to build an interactive modeling tool assisted by real
> photographs as source, using GLSL pixel shaders and forcing some constraints
> so the user can accurate model and texture objects in a 3D editor easily.
> The last part is still not done.
>
> I think that it is better to try to integrate this into a mature 3D
> software like Blender instead of trying to reinvent the wheel rewriting a
> full user interface, but I'd like to know in advance it this is possible
> before involving too much.
>
> My question is:
> Is it possible (and easy) to build and use custom "pixel shaders" (GLSL
> shaders, the better) inside Blender *editor* so photographs are projected
> onto the 3D model as textures, but using some special transformations, in
> real time, while being edited? Performance is quite important.
>
> Can you give me some advice where to start looking for? Is there somebody
> in the development team that might be interested in helping with this?
>
> Thank you in advance
>
>
>
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