[Bf-committers] Motion Blur

Michael Fox mfoxdogg at gmail.com
Wed Jan 23 07:22:51 CET 2008


use vector blur it does blurring based on vectors which are derived from
comparing vertex positions in the next frame, current frame and the
previous frame, in doing so it dosn't have to render a frame multiple
times, hence alot faster and alot smoother


On Wed, 2008-01-23 at 01:39 -0300, Sven von Brand wrote:
> Hi, I was rendering an animation with motion blur and I thought to
> myself y there was a faster way to do it, I understand that there are
> images made in between the frames to do the blur effect, but it always
> does the same amount of images. Now I was thinking, that, for example,
> if I have de mblur level in 5 and am rendering the 3rd frame, it could
> use the two frames made for the mblur of the 2nd frame and so saving
> 2 frames from the 2nd frame.
> 
> It's this possible, or is there a reason why it isn't done this way?
> 
> hope my question is well made...
> 
> Greetings
> 
> 
-- 
Michael Fox <mfoxdogg at gmail.com>



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