[Bf-committers] Ketsji Plugin

Nathan Letwory nathan at letwory.net
Fri Jan 4 22:13:49 CET 2008


On Jan 4, 2008 9:58 PM, Samuel Anjam <samuel_anjam at hotmail.com> wrote:
>
>  I think a general game engine plugin space type would be pretty neat. One
> day I thought about it with JesterKing (what was his real name again?) and
> he had this idea of making a totally general space type for any kind of
> plugins. That could work too but it would be a bit more large scale
> project...

That'd be I, Nathan Letwory. Yes, we talked about it, TAK2004 in
#blendercoders did some kind of spacetype for this, to test his own
engine (which is written in Delphi, if I'm not mistaken!).

> The advantages of a space type would probably be loading up multiple plugins
> at once. That could speed up evaluating engines and testing different stuff
> with different plugins. Could be efficient.

Agreed.

/Nathan (jesterKing)


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